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Next Quick Race Powered by G-Portal :: Silverstone 12min 0 Grid Open

One Hub Racing | F1 24 | CROSSPLAY | Season 25 - Race for Prizes & Trophies

Hosted by One Hub Racing F1 2024 on Crossplay

 

F1 GAME SETTINGS

Game: F1 24 (PS, PC, Xbox)

Race Day: Sundays

Category: F1 2024

Practice: None

Car Set Up: Full

Min Licence Level: None

AI Difficulty: 60/80

Normal Race Weeks

Qualifying: Short Qualifying 

Race Distance: 50%

Starting Grid: Qualifying Results (new lobby)

Sprint Race Weeks

Qualifying: One Shot Qualy

Sprint Race Distance: 50%

Starting Grid: Sprint Race Result but Reverse Top 10 (new lobby)

Race Distance: 50% 

------------------------------------------------------------------------

Weather: League Adaptive Weather System

Session Start Time: Official

Forecast Accuracy: Approximate

Rules & Flags: On

Corner Cutting: Strict

Parc Ferme Rules: On

Pit Stop Experience: Immersive

Safety Car: Reduced

Safety Car Experience: Immersive

Formation Lap: On

Formation Lap Experience: Immersive

Red Flags: Reduced

Affects Licence Level: Off

Equal Car Performance: On

Recovery Mode: None

Surface Type: Realistic

Low Fuel Mode: Hard

Race Starts: Manual

Tyre Temp: Surface & Carcass

Pit Lane Tyre Sim: On

Unsafe Pit Release: On

Car Damage: Standard

Car Damage Rate: Standard

Collisions: On

Off For Griefing: Enabled

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Assists

Steering Assist: Off

Braking Assits: Off

Anti-Lock Brakes: On

Traction Control: Full

Dynamic Racing Line: Full

Gearbox: Any

Pit Assist: Off

Pit Release Assist: Off

ERS Assist: Off

DRS Assist: Off

Camera: Any

CHAMPIONSHIP POINTS

Championship Points (For Finishers)

1st – 20 Points | 2nd – 17 Points | 3rd – 14 Points | 4th – 12 Points | 5th – 10 Points | 6th – 8 Points | 7th – 6 Points | 8th – 5 Points | 9th – 4 Points | 10th – 3 Points | 11th - 2 Points | 12th - 1 Point |

Sprint Races

1st – 12 Points | 2nd – 11 Points | 3rd – 10 Points | 4th – 9 Points | 5th – 8 Points | 6th – 7 Points | 7th – 6 Points | 8th – 5 Points | 9th – 4 Points | 10th – 3 Points | 11th - 2 Points | 12th - 1 Point  

Fastest Lap Point (not applicable in sprints)

1 points will be awarded to the driver in the top 10 who finishes the race with the fastest lap.

1 points will be awarded to the driver outside the top 10 who finishes the race with the fastest lap.

TERMS & CONDITIONS  

GENERAL

  1. By entering a season/event you are accepting our league terms and conditions. Our Terms and Conditions will be applicable to all participants.
  2. When dealing with admin, fellow participants of the community, commentators and stewards we ask that you be kind, respectful and co-operative.
  3. Ignoring instructions given by admin or coordinators is grounds for stewarding penalties.
  4. Only one entry per person is permitted. Entries on behalf of another person won’t be accepted and joint applications are not allowed. If a participant is found to have knowingly allowed another party to participate on their behalf they will automatically be disqualified from the league or penalised via our stewards. You can not invite a fellow participate to the lobby who isn’t racing in your Tier without permission from your Tier Coordinator.
  5. The admin shall use and take care of any personal information you supply in entry application in accordance with data protection legislation and applicable law. By entering the league, you agree to the collection, retention, usage and distribution of your personal information in order to process and contact you about your entry, and for the purposes outlined in these Terms and Conditions.
  6. Registration does not guarantee a participant for a place in the season. If unsecessful your refund will be processed within 48 hours. This can sometimes take longer to appear back via your payment method.
  7. Participants should contact the appropriate admin in the league if they have a query or issue about, either prior or during their time here. 
  8. The league reserves the right to broadcast every race. This can be done with online game broadcast for spectating purposes. The recording of such broadcasts may not be refused by the entries.
  9. By entering you will need to understand as a participant you have a responsibility to the league to show it in its best light and never bring the league, its values or its rules into disrepute.

ATTENDANCE

  1. All participants must complete 80% of races if entering a season.
  2. All participants must attend one-off events if signing up.
  3. A participant must complete 80% of the races in a season in order to qualify for any prizes and trophies.
  4. Participants must notify their Tier Coordinator of any absences prior to event day.
  5. All participants details will be taken as per their registration unless otherwise requested.

GENERAL RULES

  1. You are always responsible for your participation on track even if you’ve paused the game.
  2. You are not permitted to pause the game for more than 10 seconds. If a participant has been found to do this, they will be referred to the stewards.
  3. Do not start the countdown to the race when sitting on the grid, the host will signal to do so in the Tier Chats after a select period of time. Failure to follow this protocol will result in being referred to the stewards.
  4. Missing races without informing your Coordinator will result in you being removed from the league.
  5. There is to be no profanity or advertising of another league in any shape or form; without permission, on the discord or in the league Tier chats.
  6. We abide by Discord, PSN and Sim Grid Terms & Conditions and it’s our duty to report anyone breaking their or our Terms and Conditions.
  7. Participants will not be able to ‘Retire from session’ on track in qualifying or the race. This stops distraction for participants on hot laps and/or near them in the race. It can also cause a SC or VSC deployment manipulating the race result. If you have finished your running please wait in the garage for the session to end or head to the pits and retire the car from the pause menu whilst you're in the pit lane.
  8. A 5-minute delay will be permitted at the Coordinators discretion as long as the participant requests the extra 5 minutes to the coordinator privately, at the earliest opportunity prior to the scheduled start time.
  9. By entering you agree to participate to the best of your ability and not partake in any unsportsmanlike conduct. Any unsportsmanlike conduct will be referred to the stewards.
  10. Drivers from the same esports team can’t act in bias towards fellow esports team members unless they are racing for the same in game team. 
  11. If a fellow player reports you for insulting or unacceptable behaviour directed towards them on social media, the discord or the Tier Chats the Stewards have the right to issue penalties. Everyone within our community should be treated equally and with respect. Failure to do so could result in you being removed from the league.
  12. In the event of a lobby restart where the race hasn’t completed 5 laps, the Tier Coordinator will set the grid to the previous lobbies’ Qualifying Results. The lobby will also be set to the the pre announced weather regardless of what the weather was in the previous lobby.
  13. Under SC/VSC conditions, a participant must not fall more than 5 seconds behind the SC otherwise they will be referred to the stewards.
  14. During a SC restart, the leader is not allowed to restart the race prior to a green flag being shown game. After this the leader is free to restart when he chooses but no overtaking can be completed until crossing the start/finish line.
  15. During 'in' out 'out' laps in qualifying a driver must not deliberately cut the track and go outside the white lines unless they are doing so in a set of circumstances permitted by the stewards.
  16. During the formation lap, if a driver drives in a dangerous manner, drive excessively to slow or purposely make contact with another driver, the stewards have the power to award the offending driver a penalty.
  17. In some seasons we can enforce a pace cap which could result in some drivers being too quick or too slow to participate in that season. Any entry fees will be refunded.
  18. Drivers that race on PC must record their races so their footage can be provided to the stewards if there are any accusations of cheating. All drivers a higher encouraged to record their races for the purpose of stewarding enquires.
  19. Any driver that is found to be using cheats / hacks will be automatically disqualified from the league and recieve a permanent ban.
  20. In our F1 leagues we run a Telematry System called TAS. How TAS works will be constantly explained prior to and during the season. The drivers must follow the TAS rules that will be explained. Failure to do so will mean you will be referred to the stewards.
  21. If a Reg Flag occurs, we will follow the in game instructions unless otherwise specified by the Tier Coorindator.
  22. Game footage must be provided if requested by the stewards unless they admit fault. Failure to do so may result in a penalty from the stewards. Repeat offences may result in harsher penalties. 
  23. During seasons where the format requires a lobby restart. After Qualiftying has finished, as soon as the lights go out and race starts you should retire your car. Any driver that crosses the sector one line before retiring will be referred to the stewards.

ENINGE WEAR RULES

  1. All drivers are required to take at least one new engine during an F1 season.
  2. Drivers who take a new engine are required to fill out a ticket in the appropriate discord channel prior to race day stating they are taking a new engine.
  3. Drivers who take a new engine will take a 10 place grid penalty for the main race and must not complete a qualifying lap or interfere with another drivers qualifying.
  4. Drivers who take a new engine will be allowed to exit the pits and undertake an out lap before returning to the pits immediately.
  5. If you do not take a new engine during the season you will be deducted 20 points from your driver championship standings.
  6. If you DNF from a race you will be awarded 2x engine wear of laps completed for that round.
  7. Drivers who join mid season will still need to take a new engine at one of the rounds.
  8. Engine wear will only be counted for laps raced - including sprint events. Laps during qualifying or one off events will not count towards your engine wear.

RACING RULES

  1. All overtakes must be completed with at least two wheels within the white lines of the track.
  2. A cars width whilst battling another driver is defined as: You should always leave a full cars width worth of space between yourself and the outer edge of the driveable surface. The drivable surface is defined as the tarmac within the white lines, the kerb or potential tarmac run off outside the white line. Grass, gravel, aggressive sausage kerbs are not considered a driveable surface. A driver must give a cars width upon the conditions of the rules set out in this section.
  3. The overtaking driver must be 50% alongside at the point the defending driver turns into the corner at the natural racing line. The defending driver can not change line from the point of the braking zone to their turn in and can not take a non traditional turn in line into the corner to negate the above. If the overtaking driver is not 50% alongside at the point the defending driver turns into the corner, the overtaking driver should back out. The stewards will act and penalise based on the conditions above in most incidents.
  4. You must defend your position within the white lines of the track & not keep your position by going fully outside the white lines and continuing on.
  5. If you do gain a position fully outside the white lines you must only do so to prevent a further incident.
  6. If you make contact or unfairly defend your position you must wait for the other participant to re-pass before attempting to overtake again.
  7. It is always the responsibility of the participant 'behind' attempting the overtake to ensure a clean and fair manoeuvre.
  8. A participant defending his position must not make several movements to block the participant attempting the overtake. They may make a directional change once to defend and then again when drifting back towards the natural racing line providing they follow rule 2 of this section.
  9. If an incident is your fault, you should wait and allow the other participant to repass you before continuing to race. This must be done in a safe and orderly manner. The stewards will reduce or clear you of penalty if this is completed.
  10. When defending your position on a straight you must not make any sudden jolting movements.
  11.  Participants defending can move back towards the racing line as long as they follow rule 2 of this section.
  12.  If a participant tries a ‘half-hearted’ move and puts his car up the inside or outside of a corner, rule 2 will not apply because there will not be sufficient time for the defending participants to leave room.
  13. Divebombs’ are allowed but must be done in a controlled manner. Participants who divebomb and can’t control their car will be penalised for reckless driving.
  14. More than 3 cars into a corner usually doesn’t go. The Stewards will do their best to apportion blame but in most cases, a racing incident will usually be the result.
  15. You should not leave the front of you car on the inside or outside of a car through a corner, this will most likely result in a car making contact and spinning off.
  16. Tit for Tat driving will not be tolerated by participants.

SPONSORSHIP

  1. Should a sponsor supply prizes, all entries must agree to have a photograph taken with the sponsor’s prizes once arrived. Refusal to use provide photographs with sponsor prizes may end up with the participant being disqualified, and prizes revoked.
  2. Should a sponsor supply prizes, they will not ship prizes to all areas of the world. All costs will be covered by said sponsor but are not responsible for loss/damage in post or further import taxes.
  3. Should a sponsor supply prizes, the league won’t be held accountable should that sponsor agreement be terminated by either party during a competition.
  4. Should a sponsor provide prizes, the league can not be responsible for ensuring the sponsor fufill's their commitment. The league will always try their upmost to ensure the Sponsor deliveres on their agreement prior to the season.

AGE

  1. All entrants under the age of 18 must obtain the prior permission of their legal parent or guardian over the age of 18 to enter.
  2. The parent or guardian may be contacted to verify consent and may be required to sign a permission at the discretion of the League. The permission will also require the winner(s) parent or guardian to accept responsibility for the acts of the participants. The application must include the full name and telephone number of the winner(s) legal guardian.
  3. Failure to provide such information on the application will immediately invalidate the participate’s entry.

STEWARDING

  1. All official on track and in game rules apply during league races unless otherwise stated in these Terms & Conditions. Failure to follow these could result in penalties from in game and further penalties from our stewards.
  2. Penalties from in game may be sent into the stewards providing our stewards discretion find they were incorrectly awarded and you were forced off track. In some instances the stewards can not remove major game penalties. Enough evidence should be provided including race director footage from lap 1 till the end of the race.
  3. Bringing the stewarding decisions into disrepute could result in further penalties and in some cases removal from the league.
  4. In the extremely unlikely circumstance that a participant is deliberately taken out or a clear game error; our stewards can award championship points to the participant who was taken out.
  5. Stewards award and keep track of penalty points in the form of 5secs = 0.5 PP, 10secs = 1 PP. Milestone PP will result in automatic further penalties during the season. PP will only be handed out for racing incidents.
  6. The stewarding team will try to be as consistent as possible and use parameters to establish what penalty to give once a driver has been deemed at fault.
  7. Championship point deductions will be used for certain incidents like: Ready Up Pens, TAS Pens, No Footage Pens and Final Round point deduction for amber or red incident if DNF’d.
  8. Stewarding Racing Incident Paramters are as follows:

Light Green Incident (3 seconds or 3 place grid penalty)No Damage - minor incidentGreen Incident (5-10 seconds or 3 place grid penalty)No Damage - small time lostNo Damage - considerable time lostLight Green DamageYellow Incident (10-15 seconds or 5 place grid penalty)Yellow Damage - small time lostYellow Damage - considerable time lostAmber Incident (15-20 seconds or 10 place grid penalty)Orange Damage - small time lostOrange Damage - considerable time lost (If a driver DNF’s and receives a penalty for a amber incident, the time penalty or positions lost will be carried over to the next round.) Red Incident (20-25 seconds or 15 place grid penalty)Red Damage - small time lost (If a driver DNF’s and receives a penalty for a amber incident, the time penalty or positions lost will be carried over to the next round.) 

ENTRY FEE

  1. We are not charging anyone to access games, it’s to facilitate the level of support including website, graphics and general running of the league.
  2. By donating an entry fee you understand that they are non refundable & failure to follow these Terms and Conditions will result in the loss of your space.
  3. By entering you understand this fee is completely voluntary and don’t need to race to be apart of our community.
  4. This entry fee is a form of donation which is required to be apart of our weekly racing/one-off event racing community where we facilitate a group of participants who go racing together.
  5. All money(s) received will be used for the sole purpose of running and expanding the league and the community.
  6. The entry fee is in no way an exchange to win prizes as these are given to the winner(s) as a gesture of good will.
  7. A percentage of any entry fee to the community can be donated to the league’s official charity.
  8. After half way in the season, the entry fee will be reduced by half.

DISCONNECTION

  1. If a participant was present at the start of the lobby and gets disconnected during the game for whatever technical reasons, they may rejoin the game, if possible.
  2. If there’s a lobby malfunction or mass disconnection following a host departure three things can happen: A) If less than 5 laps have been completed we will restart the race using the same qualifying results B) If more than 5 laps have been completed we will restart the race at a 25% race distance with the grid order determined by the positions on the last racing lap prior to the disconnections C) If there are 5 or fewer laps left in the race the Stewards can call the result with the finishing positions counted back to the last racing lap prior to disconnections.
  3. All participants should make every effort to ensure their internet connection is as good as possible before entering the lobby.
  4. If a participant is found to have a bad connection which is having a negative effect on the lobby by causing issues such as lag/desync or disconnections, they will be asked to improve their connection by the relevant parties. If this isn’t possible, the Management reserve the right to remove participants from the league without prior notice if no solution can be found.
  5. Event disconnection rules may vary due to participants and race lengths.

PRIZES

  1. In our seasons; winners (sometimes runner-ups places) of the Drivers and Constructors Championships will be contacted via Discord.
  2. By entering the league you are not directly or otherwise participating for the sole purpose of prizes.
  3. Prizes will be given to participants of the community for their participation at the Management’s discretion.
  4. All prizes are non-exchangeable, non-transferable and carry no cash value.
  5. Management reserves the right to change or cancel any prizes at any time without prior notice.
  6. Prizes are given as a gesture of goodwill to our community and not a direct payment of the season entry fee.
  7. Should the league supply prizes, they will not ship prizes to all areas of the world. All delivery costs will be covered by us but are not responsible for loss/damage in post or further import taxes.
  8. If any selected participants rejects their prize or the entry is invalid or in breach of these terms, they will be not be eligible for any prizes.
  9. All winner(s) and runner-ups must agree to take photographs of prizes and send to the league for marketing and promotional purposes.
  10. All personalised prizes (trophies) will be personalised as per your original entry application.
  11. One Hub Racing official Events prizes will differ from normal seasons.
  12. All images of prizes are for illustrational purposes only.
  13. For the Constructors Championship the winning drivers have to compete in a minimum of 80% races for that season to be eligible for that seasons prizes.
  14. For the Drivers Championship the winning drivers have to compete in a minimum of 80% races for that season and finish the season to be eligible for that seasons prizes.
  15. If a driver decides to leave the championship during the season they will not be eligible for the prizes available if they finish in a position that offers prizes.
  16. If a winner of a voucher, does not claim their voucher within 90 days of the last race of the season, they will lose the right to claim their voucher.

Registration

One Hub Racing

158 Followers · 11 Events

F1 DRIVER SIGN UP
0 5
Entry Requirements
F1 - P1 Tier [7pm] 2,065
20 20
Entry Requirements
F1 - P2 Tier [5pm] 2,101
20 20
Entry Requirements

Event Communications

Keep up to date with all event related announcements and communications via One Hub Racing's Discord Server.

Connect Discord for Event Communication

Connect Discord

Classes & Cars

  • Stake F1 Team Kick Sauber
  • BWT Alpine F1 Team
  • Aston Martin Aramco F1 Team
  • McLaren F1 Team
  • Mercedes-AMG Petronas F1 Team
  • Oracle Red Bull Racing
  • Visa Cash App RB Formula One Team
  • Scuderia Ferrari
  • MoneyGram Haas F1 Team
  • Williams Racing
  • Stake F1 Team Kick Sauber
  • BWT Alpine F1 Team
  • Aston Martin Aramco F1 Team
  • McLaren F1 Team
  • Mercedes-AMG Petronas F1 Team
  • Oracle Red Bull Racing
  • Visa Cash App RB Formula One Team
  • Scuderia Ferrari
  • MoneyGram Haas F1 Team
  • Williams Racing
  • Stake F1 Team Kick Sauber
  • BWT Alpine F1 Team
  • Aston Martin Aramco F1 Team
  • McLaren F1 Team
  • Mercedes-AMG Petronas F1 Team
  • Oracle Red Bull Racing
  • Visa Cash App RB Formula One Team
  • Scuderia Ferrari
  • MoneyGram Haas F1 Team
  • Williams Racing

No-Show Rules

Max Allowed Penalties
0 Points
No Show Penalty
5 Points
Withdrawals Allowed
5
Event sponsor
Vespertine

At Vespertine we believe that the way we dress is an important part of cultivating our identity and individuality. Apparel is a big part of how people define themselves and has a huge effect on self-esteem. Vespertine was born of a world of polygons and escapism, but from gaming we are venturing into the real world to achieve our goal: inclusivity. To provide a great place that everyone can call home.

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Event sponsor
Sim Grid

The Sim Grid is a community built around sim racing, primarily Assetto Corsa Competizione. A project founded by the team behind the Coach Dave Academy. The Sim Grid is a place where casual and professional sim racers can come together to compete in serious sprint leagues, endurance leagues and relaxed one off races.

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Event sponsor
Pure Sim Gear

Our premium sim racing gloves are designed with speed and comfort in mind. The pattern in the fabric is specifically meant for breathability during longer sessions. Your skin will thank you. The top material of the glove is a special stretchy kind of mesh material to ensure proper connection to the hand all over. Better connection to the hand means better connection to the steering wheel as well! When you need to use your phone in the middle of the session, there is no need to take your gloves off. We incorporated touch screen compatibility on the index fingers of the gloves, handy when you’re in a pinch.

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Event sponsor
Next Level Racing

FOUNDED IN 2009, NEXT LEVEL RACING® IS THE WORLD’S LEADING SIMULATION BRAND REVOLUTIONISING SIMULATION WITH ITS INDUSTRY LEADING PRODUCT RANGE.

Learn More