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Next Quick Race Powered by G-Portal :: Hungaroring 12min 7 Grid Open

TSRC PS5 ACC Season 6

Hosted by The Sim Racing Collective ACC • PS on PlayStation Followers Only

Our racing rules are pretty standard, but here are a few clarifications of things that come up from time to time:

Qualifying

The car in front has priority.  It is your responsibility to find space to do your lap.

If the car in front is on a flying lap you must not interfere with their lap.

If you are not on a good lap (if you invalidated or lost significant time) then you must not impede a car behind you.

Race Starts

Most significant crashes happen in the first few turns when all of the cars are so close together.  Please take extra care here, and try to keep safe space around you.

Early crashes can spoil races and be very frustrating for a lot of people.  Careless or reckless driving that affects multiple cars will receive heavier-than-normal penalties.

Crashes often occur when:

  • Someone brakes too late and hits the car in front.  With multiple cars close together in front of you, you will need to brake much earlier than usual.  This applies especially for the first heavy braking zone of lap 1, but also whenever there are multiple cars in front.  Brake earlier and more gently than normal.
  • Someone moves sideways into another car.  Hold your line unless you are absolutely sure there is no-one alongside you.  Changes of "lane" are very dangerous, especially in or approaching braking zones.  Be clear about your positioning, and do not switch around too much.
  • Someone squeezes into a gap between or alongside two other cars.  Often that gap will disappear in the next corner leaving you with nowhere to go.
Yellow Flags

Yellow flags indicate a caution zone and you should not be "racing" here.  This means that you should drive in a controlled manner, which may require slowing down.  You should not overtake other cars that are driving normally.  (You are allowed to pass slow moving or stationary cars affected by the incident as long as you do so in a safe manner.  Does not apply yellow flags for cars in the pits.)

White flags (slow car ahead) require similar caution although racing is allowed as long as it is clear that the track is safe.

Driving recklessly under yellow or white flags will incur a stronger penalty than normal.

Blue Flags

Drivers who are a lap down should allow lapping cars to overtake within a few corners; basically as soon as is reasonable.

Be predictable.  Do not try to let them past in a corner.  Do not lift on the exit.  It is best to hold your line and drive normally, then lift slightly in the middle of a straight to allow them to pass easily.

If you are shown a blue flag but are faster you are allowed to stay ahead as long as you are not slowing the lapping car down.  If you are not able to pull away within a lap or so then you should yield the position and then follow safely.

If you are a lap down and are faster than the car in front then you are allowed to try to unlap yourself, but you must do so very safely.  (If you are a lap ahead but the car behind is faster then it is often beneficial to both of you to let them go, but you are not required to.)

Incidents

If you spin another car, or otherwise gain a place through an accidental contact (a "bump pass"), then you should usually return the position.  Do not stop immediately as this often causes more problems.  Continue driving safely and then slow down to allow the pass in a safe place (usually the next straight).  This will reduce any time penalties you may receive, and is a good way to maintain respect between drivers.

If you are spinning or out of control on or near the track (for any reason) you should lock your brakes.  This will mean that you travel in a straight line, which is much more predictable for following drivers.  Continue to hold the brake after you come to a stop, until you are sure that it is safe to set off again.  Even a small movement can cause a further crash.  Even if the original spin was not your fault, if you re-join dangerously into the path of other drivers then you will receive a penalty.

Incident Reports

If you are involved in an incident which you believe was caused by another driver you can report it to the league admin by private message after the race.   Keep it friendly and do not accuse other drivers in public.  It is fine to contact someone privately if you want to discuss something, but be polite.   It is encouraged to apologise (either privately or in the main chat) if you know that you made a mistake.

Reports need to include a video showing the incident clearly.   Onboard / point of view footage can be useful (so we recommend that you record or stream your races) but is often too much of a restricted view on its own.   Ideally you should have a button mapped to allow you to save a replay shortly after the incident.

Please review the incident after the session and before you report it.  Sometimes things can be very different to how you saw them at the time.  If you still want to report it after review then save a video and share it with me (e.g. on youtube or twitch, or via PSN) by private message, along with the race and lap numbers.

It is best to include the chase camera views from both drivers for at least about 10 seconds before and after any contact.  The helicopter camera view is often useful too, but you can also include any other view(s) that you think show what happened.

Reports should be sent by the end of the day on Friday, but the earlier the better.  If you are not able to get a clip to me quickly then you can let me know that you want to report something, and send your clip later.  Tell me the race number, lap number, and turn number in case I aleady have a replay.

PENALTY POINTS AND TIME PENALTIES

The penalty for causing an incident will usually involve added time in that race, and penalty points.

We all make mistakes from time to time and the points system allows for occasional mistakes, while giving more significant penalties to those who cause multiple crashes through a season.

Registration

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Event Communications

Keep up to date with all event related announcements and communications via The Sim Racing Collective's Discord Server.

Classes & Cars

  • AMR V8 Vantage
  • AMR Vantage V12 GT3
  • Audi R8 LMS
  • Audi R8 LMS Evo
  • Bentley Continental GT3 2015
  • Bentley Continental GT3 2018
  • BMW M6 GT3
  • Ferrari 488 GT3
  • Ferrari 488 GT3 Evo DLC
  • Honda NSX GT3 Evo
  • Honda NSX GT3
  • Jaguar GT3
  • Lamborghini Gallardo R-EX
  • Lamborghini Huracan GT3
  • Lamborghini Huracan GT3 Evo
  • Lexus RC F GT3
  • McLaren 650s GT3
  • McLaren 720S GT3
  • Mercedes-AMG GT3
  • Mercedes-AMG GT3 2020 DLC
  • Nissan GTR Nismo GT3 2015
  • Nissan GTR Nismo GT3 2018
  • Porsche 991II GT3 R
  • Porsche 991 GT3
  • BMW M4 GT3
  • Audi R8 LMS Evo II DLC
  • Ferrari 296 GT3 DLC
  • Lamborghini Huracan GT3 Evo2 DLC
  • Porsche 992 GT3 DLC
  • McLaren 720S GT3 Evo

No-Show Rules

Max Allowed Penalties
100 Points
No Show Penalty
1 Points
Withdrawals Allowed
4