GENERAL RACING RULES:
- When going for a pass on the car in front, make sure to do it clean. It's on the passing driver to make sure it's a safe move. DO NOT dive bomb, and don't cut the car off past the turn in point. Only exception is if you're side by side coming into the corner.
- When defending, you have one reactionary move. DO NOT weave/zig-zag or block the other car. Trying to break tow by zig-zagging is considered blocking.
- If you lose control of the car and can't save it, make sure you HOLD YOUR BRAKES. This makes you much more predictable to cars coming up behind you.
- If you go off track, make sure you re-join safely.
- Pay attention to yellow or white flags. Slow down or lift if needed.
- Be patient with other drivers
- No excessive light flashing.
- Make sure to stay within the solid lines on pit entry and exit. Gaining time or creating dangerous situations doing so is a reportable offence.
BLUE FLAG RULES:
- It's on the lapping/faster car to initiate the overtake and do so cleanly.
- The backmarker/slower class IS expected to help the overtaking car get their move done
- The backmarker/slower class IS NOT expected or required to yield or go off their racing line, but are allowed to do so. Be predictable. It's suggested to use the indicator to show the side you're sticking to.
- The backmarker/slower class IS NOT allowed to go defensive and/or block the lapping/faster car.
- Be cautious, exercise sportsmanship allow each other racing room
- Be patient with other drivers
NON-FINISHING PENALTIES
We are operating a 50% points rule, if you do not finish 50% of the race you will not be issued points and be DNF'd
FAILURE TO ADHERE TO ANY OF THE ABOVE CAN RESULT IN PENALTIES BEING APPLIED
ANY TOXIC BEHAVIOUR ON OR OFF TRACK, IN-GAME OR OUT OF GAME WILL NOT BE TOLERATED