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18 50
Kyalami 6hr (FREE)
Kyalami 6hr (FREE)
🟥GT3 PRO 2,867
10 25
🟩GT3 1,959
8 25
Rating Requirement
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Event Communications

Keep up to date with all event related announcements and communications via Odyssey Racing League's Discord Server.

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Kyalami 6hr (FREE)

Teams event starting on with 1 Round.
ACC on PC Followers Only
GSI Hyper P1 - The Ultimate Standard in Sim Racing Design · Gomez Sim Industries

The Hyper P1 is a culmination of everything the sim racing community has requested from GSI and more.

Car Categories

GT3 New Gen
Kyalami

Description and Instructions

Note: Event start time is the start of PRACTICE

👋Welcome to the kyalami 6hr

📓PARTICIPATION REQUIREMENTS

  • YOU MUST BE IN THE DISCORD TO PARTICIPATE IN OUR EVENTS!
  • Please read our RULE BOOK.

🏆Class/driver category explained

All teams are considered fair racing competition and should not be treated differently on the track. If a GT3 Pro team is stuck behind a GT3 team, that is a battle.

  • 🟥GT3 PRO(Teams of mixed skilled drivers) 
  • 🟩GT3 (Teams of only Bronze Drivers)

📅Race weekend schedule

IRL SCHEDULE

  • P - 9:00 am EST (25 min)
  • B - 9:25 am EST (8 min)
  • Q - 9:35 am EST (21 min) - (10min GT3, 1min clear, 10 min GT3 PRO)
  • R - 10:00 am EST (360 min)

IN GAME TIME

  • P - 6:00 am
  • Q - 5:00 am 
  • R - 6:00 am

⛅Weather

1000 weekends simulated.
All session:
Sessions full dry: 2155 (72%)
Sessions full wet: 172 (6%)
Sessions mixed: 673 (22%)

Race sessions:
Sessions full dry: 545 (55%)
Sessions full wet: 27 (3%)
Sessions mixed: 428 (43%)

Average rain shower length: 00h 55min
Average time between rain shower: 05h 08min 

🛞pit requirements

  • 5x Tire changes required
  • No stint timer
  • No drive time limit

📊BOP

  • LFM

🧑‍⚖️stewarding APP (Incident Manager)

  • ORL has recently developed a primitive stewarding app that will allow us to have no fault
    For those of you who are familiar with iRacing no-fault built in stewarding system you will understand it quite well. It is not the same system, however, it is similar in how it works. Once there is a contact detected each driver gets Incident Points. Once a point thresholds is reached a penalty is automatically applied.
    In our sprint races we are experimenting with values. It seems the following is working well for a 60 min race:
  • 2 points per contact
  • 4 points = 5s penalty
  • 8 points = 15s penalty
  • 12 points = DT
  • 16 points = SG 30
  • 20 points = DQ
  • We will adjust it for this race, we just need to consider what is fair vs what is excessive.
  • This race will have live-stewards overseeing the Incident Manager app, however you are still encouraged to submit reports in our #🎫│enduro-reports channel in case they are not picked up or severity is in question

🎨LIVERIES

📒RULEBOOK

Car List

🟥GT3 PRO

🟩GT3