🍪 This site uses cookies to provide you with a great experience. By using SimGrid, you accept our use of cookies.

Next race
00 Days
00 Hrs
00 Min
00 Sec
Event in progress Discord
  • Sign into SimGrid
    Sign in
  • Connect to RaceControl
LMU - Season Four
LMU - Season Four
Hypercar 2,092
13 13
LMGT3 - AM 1,943
11 11
LMGT3 - PRO/AM 2,132
13 14
  • Sign into SimGrid
    Sign in
  • Connect to RaceControl
Next race
00 Days
00 Hrs
00 Min
00 Sec
Event in progress Discord

Event Communications

Keep up to date with all event related announcements and communications via Positive Perception Racing's Discord Server.

Connect Discord for Event Communication

Connect Discord
Brought to you by
Engineered for Precision & Performance

Order the SimNet SP Pro Loadcell 3 pedals featuring a 3-stage clutch system & fully adjustable brake and accelerator pedals offering unparalleled customization.

Brought to you by Sim Motion
Learn More

LMU - Season Four

Solo event at on s with 7 Rounds.
LMU on PC Followers Only
No Show Penalty
0 Points
Withdrawals Allowed
2
Max Allowed Penalties
0 Points

Positive Perception LMU – Season 4

Rules & Procedures

Welcome to Season 4 of Positive Perception LMU! Our aim remains the same: safe, competitive, and enjoyable multi-class racing built on respect, clean driving, and proper community spirit.

This season introduces a new approach to Hypercar entry requirements, ensuring that LMH racing stays high-quality and safe for all classes.




đź“… Race Calendar

Season Start Date: Thursday 8th January 2026
Races run fortnightly.

  1. Imola – 8th January 2026
  2. Silverstone – 22nd January 2026
  3. Sebring – 5th February 2026
  4. Spa – 19th February 2026
  5. Le Mans – 5th March 2026
  6. COTA – 19th March 2026

đź•’ Event Format (every round)

  • 18:30 UK – Server launch
  • Practice: 60 minutes
  • Qualifying: 20 minutes (solo session)
  • Race: 60 minutes
  • Start: In-game rolling start
  • Pit Stops: None scheduled, but pit lane is open for tyres and fuel all race

đźš— Car Classes

LMH (Hypercar) – Single Class

For Season 4, LMH will run as one unified class — no Pro/Silver split.



âš  Updated LMH Entry Requirements

To ensure safe, high-quality Hypercar racing, LMH entries are restricted to drivers who meet at least one of the following:

âś” Have raced in a Positive Perception ACC league
âś” Have competed in a previous LMU season (in GT3 or otherwise)
âś” Have taken part in our social events and shown clean, sensible racecraft
✔ OR provide proof of minimum SR S1 and DR S1 from LMU’s official online servers

This approach keeps LMH standards high while still giving capable new drivers a clear path to join.

If you don’t yet qualify — join us in GT3, or jump into our socials to show you’re safe and consistent.



Why?

LMH cars demand strong awareness, consistency, and the ability to manage traffic safely. In the past, we’ve seen problems when drivers with little multi-class experience jumped straight into Hypercars — which created avoidable issues for everyone on track.



These entry requirements aren’t about gatekeeping; they’re about protecting the quality of racing across all classes.



We know some leagues run fully open LMH grids — we prefer a standard that ensures safe, predictable driving at the highest class.



If you want to race LMH but don’t meet the experience criteria yet, you still have a clear path in:
 đꑉ Join our GT3 class or our social events and show clean, sensible racecraft
 đꑉ Or provide proof of minimum SR S1 and DR S1 from LMU’s own online servers



Admins reserve the right to deny LMH entry if driving standards or safety expectations are not met.



LMGT3

GT3 will run with two categories, plus an overall GT3 standings table:



  • PRO/AM
  • AM

Admins may reassign drivers to a more suitable category if we believe someone is attempting to compete below their natural level.




âš– General Rules (unchanged from Season 3)

Track Limits & Penalties

  • All track limits and in-game penalties are server-side.
  • Admins will not remove or override them — what you get is what you keep.

Tyre Warmers

  • Disabled for all sessions.
  • Tyres will be cold at the start — take care on Lap 1.

Pit Lane

  • Pit lane open for tyres and fuel all race (optional).
  • No mandatory pit stops.
  • Respect pit entry/exit lines and the pit speed limiter.

Blue Flags

  • Lapped cars must hold their racing line.
  • Faster cars must complete the overtake safely.

In-Game Chat

  • No text chat during live sessions until all cars have finished.

🧑‍⚖️ Stewarding & Protests

  • Reviewed post-race by a three-person steward panel.
  • Protests must be submitted within 24 hours via the official form.
  • Protests must include:
     
    • Time and corner 
    • Drivers involved 
    • Clear description of the incident
    • Incomplete or vague forms may be ignored.

Possible Penalties

  • Warnings
  • Time
  • Championship points deductions
  • Licence points
  • Race bans
  • Championship bans (for major offences)

🏆 Points System

  • Points awarded down to P25 in each class.
  • Final standings based on a driver’s best 5 of 6 results.
  • Tiebreakers:
     
    1. Highest scoring round 
    2. Average qualifying position

      Blue Flags, Lapping & Stewarding - Rules update 19/01/25 

      Multi-class racing lives or dies by how lapping is handled. To be absolutely clear: 
    3. The responsibility to overtake safely always lies with the faster car.
    4. Faster-class cars must:
    5. Plan overtakes with respect and patience.
    6. Avoid divebombing slower cars, especially on corner entry.
    7. Remember that GT3 cars will often out-brake LMH/LMP cars into corners.
    8. Prioritise completing passes on straights, not under braking or mid-corner.

    9.  Slower-class cars must: 
      • Hold a predictable racing line when being lapped.
      • Not make sudden or reactive moves.
      • Only move off-line if they are making it exceptionally clear which side they are yielding.
      • Avoid lifting or moving mid-corner.
      • Lapping should be completed on straights wherever possible, not into or during corners. Blue flags are informational — they do not grant the faster car the right to force a move.
    10. Stewarding & Incident Review
      Due to stewarding capacity, we will not automatically review every lapping or overtaking manoeuvre during a race. If you believe a lapping-related incident was unsafe or unfair, it must be reported via the official protest process for it to be reviewed. If it isn’t reported, it won’t be investigated. This is a community-driven series — we rely on drivers to help us help you. Remember: 
      • This is not the World Championship.
      • There is nothing to gain from forcing a risky move.
      • Respectful racing keeps the series enjoyable for everyone.
    11.  Our admin team is well versed in how to race fairly; and if you need any advice/coaching then do please reach out. We’re all in this together — let’s race hard, race fair, and get everyone to the finish.

🎤 Final Notes

Season 4 continues our push for safe, clean, competitive racing.
 If you’re new to PosPer, GT3 is your place to shine.
If you’re returning and proven, LMH awaits











Let’s make Season 4 the cleanest, safest, and most exciting LMU season yet.