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Bathurst 6 Hours • DRIVER SWAP • ACC Crossplay
Bathurst 6 Hours • DRIVER SWAP • ACC Crossplay
GT3 2,188
32 32

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Bathurst 6 Hours • DRIVER SWAP • ACC Crossplay

Teams event that is completed with 1 Round.
ACC on PlayStation Followers Only
No Show Penalty
0 Points
Withdrawals Allowed
0
Max Allowed Penalties
0 Points

 🏁 ACC Console 6-Hour Endurance — Official Regulations 

Event Type: 6-Hour (360 min) Endurance
Game: Assetto Corsa Competizione (ACC) – Crossplay Enabled (PlayStation & Xbox)
 

✅ 1. Team & Driver Regulations 

  • Team Size: 1 – 5 drivers registered.
  • Active Drivers: 2 drivers per team must be in the server.
  • First Driver: The designated starting driver must enter the server first.
  • Driver Swap: Optional but recommended for endurance strategy.
  • Reserves: Allowed, up to 5 drivers per team in total.

✅ 2. Race Format

  • Duration: 360 minutes (6 hours).
  • Qualifying: 15 minutes – sets the starting grid.
  • Grid Formation: By qualifying results.
  • Pit Stops: Minimum 1 mandatory stop.
  • Tyre Allocation: 18 sets per team for the full event.
  • Pit Speed Limit: 50 km/h (strictly enforced).

✅ 3. Points System

 Position Points
 | 1st  | 25
 | 2nd  | 18
 | 3rd  | 15
 | 4th  | 12
 | 5th  | 10
 | 6th  | 8
 | 7th  | 6
 | 8th  | 4
 | 9th  | 2
 | 10th  | 1
  
  • Fastest Lap: +2 points (if within Top 10).
  • Team Points: Awarded to the team, not individual drivers.

✅ 4. Race Conduct

  • Clean Racing: Respect your competitors; no dive-bombs or blocking.
  • Blue Flags: Lapped cars must yield to leaders.
  • Pit Entry / Exit: Follow marked lines at all times.
  • Incidents: Reviewed by Race Control – penalties may apply.

✅ 5. Technical & Connection Rules

  • Stable Connection: Required throughout the event.
  • Single Disconnection: Race continues; no pause or restart.
  • Re-entry: Only the team’s second driver may rejoin if a disconnect occurs.
  • Technical Issues: Handled case-by-case by Race Control.

✅ 6. Penalties (Examples)

  • Unsafe Driving / Contact – 5 to 30 sec penalty
  • Ignoring Blue Flag – warning → time penalty
  • Pit Speed Violation – 5 sec per offense
  • Missing Mandatory Stop – 30 sec penalty

✅ 7. Server Fault & Race Resumption

⚠️ If a server failure occurs during the race:

  • The race will resume in the order recorded at the moment of failure.
  • A red-flag procedure will apply — the race clock is suspended, not deducted, while the server is restored.
  • All participants must remain calm and await official instructions on Discord.
  • Race Control will communicate restart details, lobby info, and timing adjustments.

✅ 8. Summary

A 6-Hour WEC-style team endurance race for ACC console drivers.
  Teamwork, strategy, and consistency are key.
  Two drivers must be present in-server at all times; swaps optional.
  18 tyre sets per team, wec-style points system, clean racing expected.
 

 Good luck to all teams — Race Fair, Race Hard, Race Smart 🏆