Assetto Corsa Competizione (ACC), developed by Kunos Simulazioni and published by 505 Games, is the official GT World Challenge game. Powered by Unreal Engine 4 and a refined physics engine from Assetto Corsa, ACC delivers stunning visuals and unmatched realism in modern GT racing.
P | Name | Nationality | Grid Rating |
---|---|---|---|
1934 | Maxime Roland | π«π· | 3,184 |
1937 | Scott Ticehurst | π¬π§ | 3,183 |
1937 | Connor McCullough | π¬π§ | 3,183 |
1939 | Christiaan Venter | πΏπ¦ | 3,181 |
1940 | Daniel Handover | π¬π§ | 3,180 |
1940 | Miles Hemming | π³π± | 3,180 |
1942 | Alexey Buylov | π·πΊ | 3,179 |
1942 | Adam Pinczes | ππΊ | 3,179 |
1942 | Tseard Ploeg | π³π± | 3,179 |
1942 | Bastian Holter | π©πͺ | 3,179 |
1942 | Benjamin Kerbel | π©πͺ | 3,179 |
1942 | Elie Eustache | π«π· | 3,179 |
1948 | Artem Acharyan | π·πΊ | 3,178 |
1948 | Lunatic Bragga | π¦πΉ | 3,178 |
1948 | Guillaume Hamling | π±πΊ | 3,178 |
1951 | Chad Smith | π¬π§ | 3,177 |
1952 | Michal Kopera | π΅π± | 3,175 |
1952 | Nigel Chuah | π²πΎ | 3,175 |
1952 | Erhan Jajovski | π²π° | 3,175 |
1955 | Jason Webber | π¨π¦ | 3,174 |
Jump into a rookie-oriented, short race in ACC without the stress of qualifying or committing to a championship, and use it as a warm-up before your league race begins.